![]() ![]() ![]() The Shieldbreaker is excellent since she can attack from all positions while advancing. And ideally who can attack while advancing to reposition themselves. In my opinion, the solution is simply to use characters that can easily fight from any position. You must prepare for the worst scenario: the hero on front rank 1 is charmed and returns back on rank 4, with all the rest of the party moving one position to the right. This can break your party formation and become a problem. Then, after a few turns, she will release the hero and send him back to you, but he will arrive stunned and on rank 4. The charmed character will be on the other side. Other boss guidesĪt the beginning of the fight, the Siren will charm a hero and you will spend the majority of the fight with onl圓 characters on your side. I mean.This is a small guide to help you beat the siren, the alluring siren and the begulling siren in the cove dungeon. So what if cultist witches and bone nobles get stealth - does it automaticaly make it low priority? So you prioritizing frontline over backline stealh stressers? Hah, I thought it was opposite. You have no idea how much stress Crones and shamans can accumulate with their double stress skill. ![]() Making anti-stealth worthwhile is so hard it's unreliable. ![]() Instead of giving them two extra turns, it only gives them one extra turn. The other thing: the backline stealth enemies are going to go first anyway. Like the soldiers they generally won't focus well.Ĭrones will waste time with her silly debuff.įish shaman will typically buff someone, then heal. Bone nobles can and will happily dump ~70 stress on one person in a couple turns, but no stealth enemy is dangerous like that.īone soldiers are crit monkeys but e.g. Originally posted by No One:Don't bother. ![]()
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